In addition to the obvious things like Syphon cards (do some effect to each other player, gain benefits depending on how many other players this hit), there are cards that affect a random opponent, cards that give everyone the game the ability to join forces to create a big effect (for example, a sorcery that lets everyone pitch in mana and then lets everyone put lands into play from their decks), and Enchant Creature cards sorry Auras that boost the creature while preventing it from attacking to
It makes you wait on attacking, which is bad for these creature decks in these colors
This already works well with the handful of zombie-synergies in Kaldheim (Narfi, Betrayer King, Draugr Necromancer, Draugr Recruiter, Priest of the Haunted Ridge), but even if you're not after opponents' braiiiiinsss, options abound
Golgari Signet: mana rock